LISBON, PORTUGAL, January 30, 2013 /24-7PressRelease/ -- GodZ, one of the main strategy game releases announced for Facebook in 2013, launched today, January 28th, in Kickstarter for a thirty days campaign. The goal is not just to get the GBP47000 ($75000) of funding, but also engage more gamers in this adventure that promises to be very challenging.
Pedro Fernandes, one of GodZ creators claims that Kickstarter is not only a way to get the funds needed to finish the project: "It's a way do show GodZ to more people, allowing a wider engagement from all our community. Kickstarter has a big and very interesting community that can spread this project and take it further beyond. These are things that money can't buy. Also Kickstarter will give our fans the opportunity to be an active part of this challenge".
GodZ needs GBP47.000 ($75.000 or EUR55.000) to finish this adventure. These funds will be used to finish the first chapter's art, to create de sound effects, to develop the desktop client and to promote the game. "An average social game's production cost is about GBP125.000 ($200.000 or EUR148.000)... in some cases, much more than that. We've got GBP78.000 ($125.000 or EUR93.000) from the NRSF and these fund was very important to get here. However the game art and gameplay can be greatly improved and, for that reason, we need all our fans, friends and followers to help. It doesn't have to be much. GBP1 is enough. We have a very interesting facebook community, almost reaching 10.000 fans, and we want to increase these numbers. We know that GodZ is much awaited by our fans and Kickstarter is also another way to give exclusive rewards to all of them", says Pedro Fernandes
All prizes are unique and exclusive. "Experiences that money can't buy", says GodZ creators and "anyone can be part of this adventure". For only GBP1 (about $1.50 or EUR1.20) anyone can have their name on the special game credits list for backers and win 5 Ohras coins (game credits). If a backer wants to get more involved and be a beta tester, win an exclusive item, a digital copy of the desktop client, write game missions, see his name on an ingame avatar, name a region of GodZ world or get a Kesha's Action Figure (Kesha is the God of Life). All of this and much more is at everybody's reach for a minimum of GBP30 ($47 or EUR40). This Kickstarter campaign will last for 30 days and started at January the 28th of 2013.
GodZ is in its final stage of development almost reaching the beta testing phase. Almost all the game design is completed as well as the art needed to start. "These last 6 months gave our team a very intense experience to finish the game's production until the end of March. This is our first game, it's giving us a lot of work, but also much fun in doing it. It's a great challenge. Our team is small but experienced and very talented. We're all gamers and willing to take the chance to follow this dream. It has been a wonderful experience." Claims Pedro Lopes, Partner at Yucca Tech
GodZ is a strategy social game developed by YuccaTech. This project started as a simple idea 2 years ago and since then it has evolved to a mature project. In order to do it, we needed to get funded and put together the perfect team. In July 2012, the development started and now GodZ needs it's last push to became, as its creators claim, a new way to make social games without losing the hard-core experience. "GodZ will be the proof that social games can be fun, engaging but also daring. Enough of no brainer games to click your way through. GodZ will have a story, you'll need strategy and every player will have to use his brain to play it. More than half of Facebook's users regularly play social games, but, there aren't many games released with the hard core gamer in mind. GodZ is that game, and, if given the chance, will bring these players what they've been waiting for", says Pedro Lopes.
GodZ: The Game - "Unleash Your Power" is the motto of GodZ - the first strategy game made by Yucca Tech to Facebook. In GodZ, the player will have the power of one of the 3 gods that defeated Afexha, the goddess of death and the big villain of the GodZ world.
GodZ story begins in an earlier era - before the game's timeline - when a universe with two powerful creatures was created, the first GodZ: Kesha, god of life, and Afexha, the terrible goddess of death. From the conflict of these two, three new GodZ appeared: Sasha the goddess of love, which is beautiful and malicious; Thon, god of fire, is magical and daring, and Sanon, god of war, fair and relentless. This is the starting point for the game. The players must choose one of the three GodZ powers, develop its city, fight and conquest friends territories. The player will have to establish a religion or join one that already exists, and must gather the biggest number of believers to strengthen his power.
GodZ is more than a typical and common social game. The game has a big strategy and RPG component. Unlike all other social games, this game will have an end. Regardless of the course or the actions that the player makes throughout the game, there is a parallel story that unfolds in chapters. Each chapter tells part of GodZ story. When a chapter ends, the player enters a new game phase. GodZ concept art is inspired in the Maya, Aztec and Inca cultures wrapped with a huge technology component which led to a new design style: Mayatech.
This project was awarded with a European fund: the NSRF (National Strategic Reference Framework) of 500.000 euros, but this total fund is for the developement of 4 social games, on the next 2 years. GodZ is the first game from Yucca Tech to be released in March of 2013 on Facebook. Until then, all the fans can follow the development and learn how to implement a social game at www.facebook.com/godzgame or in Twitter at twitter.com/Godz_thegame